WebMar 15, 2024 · Anti-lag is an automotive term used to describe a function where you spool the turbo faster by causing the explosion to occur on the exhaust side in the turbo making instant boost. ok. i figured it out. a list of things i have changed in my script removed explosions because ai was going nuts added my own backfire sounds 13 different … WebFivem – How to install: 1) Simply just place the ‘r35sound’ folder into your server resources folder 2) Then add ‘start r35sound’ or ‘ensure r35sound’ to your server config file 3) Then just go into your chosen car file in your server files and replace the audio hash of the car to ‘r35sound’ so it looks like: r35sound
GitHub - FerZom/fivem-backfire: Fivem backfire script
WebFiveM is built for creativity. Create your own server and make your dreams come true. Our multiplayer modification framework provides a vast set of tools to personalize the gameplay experience of your server. Using our advanced and unique features, you can make anything you wish: roleplay, drifting, racing, deathmatch, or something completely ... Web2 Step / Pop Bang Flames / Jeep + Sound Pack / Antilag For Cars / FiveM Mod. Make Them High Spec Cars Faster Louder And More Slick With This 3 Piece Add On. ... Car Sound Pack Included / Jeep Included / 2 Step Pop Bang Script Provided For Your FiveM Server. Just Extract The 3 Folders With Winrar, Then Drag The Extracted Folders Into Your … sustainability field
Firefighter Job Script VRP/VRPEX - Releases - Cfx.re Community
WebFiveM Scripts. If you want to add some extra spice to your FiveM games, then check out our range of FiveM scripts. Whether it’s a simple script to add a new item or a complex one … WebMar 19, 2024 · FiveM Resource Development & Modding. Releases. GanjaMonster March 19, 2024, 6:03pm 1. Today i give you server sided weapons sounds / Siren (hopefully coming soon), no more placing files client sided for this it can all be handled via server, follow the resource.lua as a template to add more sounds every sound has to be … WebApr 16, 2024 · local vehicles = Workspace.Vehicles:getChildren () for i=1,#vehicles do. if vehicles [i]:findFirstChild'owner' then. if vehicles [i].owner.Value == game:GetService'Players'.LocalPlayer.Name then -- Found your vehicle. vehicle = vehicles [i] -- Declares vehicle variable to your vehicle. vehStats = vehicle.Handling -- Declares … sustainability fee